It is the fifth and the last island of the game. It is unlocked after defeating the White Shark, the Octopus and the Bluewhale in the Mermaid island.
General information Edit
It is a maze divided in 81 regions (a 9x9 square). You always start in E1 (letters are columns and numbers are rows). When you first enter this island, your region will appear in a dark grey color and you will only see the next regions (D1, E2 and F1). Inaccessible regions are marked in a black color. To go to the next region, you must kill every enemy found in the stage. In the minimap, you only see a dark squared map and enemies will be marked as red circles. Once you kill all enemies, the stage will be cleared and you will be able to go to the next stages. Cleared stages appear in a light grey color. You can't leave the stage until you defeat all enemies. This only happens for the first time (if you enter a cleared stage, you won't have to kill all enemies to go to another stage). Unlike previous islands, there are not portals (there is only one inside Evil Soul's stage that activates when you defeat it. It teleports the Druid back to home). There are only four fountains. In some stages, like E4 or D8, there are a lot of diamonds. There are groups of four ores, one at the center, which will always be of 3 diamonds and three surrounding it, making a triangle. Those ores can be of 1 diamond or of 3 diamonds, and require less hits to be obtained (1 and 3 hits, respectively). Animals are extremly fast in this island (being able to move quicker than you in case you don't have a movespeed boost), and there are not friendly tribes nor ores of 10 diamonds. Normally, stages are full of enemies, but there are some (like I2) that are completely empty and you can go directly to another stage.
This is the island with the highest number of bosses. All bosses are evil versions of the ones defeated in the previous islands, except Evil Soul, which is the last boss of the game. Unlike the previous islands, it is impossible to tame the bosses or to get materials from them, and the only way to get an evil animal boss is killing them 3 times in order to get their hero version.
Animal bosses Edit
-Evil Mammoth: The path to fight him is E1, D1, C1, C2, B2, B3, B4, A4, A5, A6.
-Evil Hercules Beetle: The path to fight him is E1, E2, E3, E4, D4, D5, D6, D7, E7, E8, F8.
-Evil Dragon: The path to fight him is E1, E2, F2, F3, F4, F5, G5, G6, G7, H7, H8.
-Evil White Shark: The path to fight him is E1, E2, F2, F3, F4, F5, G5, H5, H6, I6, I7, I8, I9.
-Evil Octopus: The path to fight him is E1, D1, C1, C2, B2, B3, B4, B5, B6, B7, B8, A8, A9.
-Evil Bluewhale: The path to fight him is E1, E2, E3, E4, D4, D5, D6, D7, E7, E8, D8, C8, C9, B9.
If you haven't defeated a boss once, when entering in their respective stage, they will be in the center of the stage, near a rock with its painting. They will roar and then, they will chase you. If you have already defeated a boss, when you enter the stage there will be no boss. Instead, there will be a small circle in front of the rock. If the Druid moves there, a button will appear. Tapping that button will make the boss appear near the Druid, and it will roar and chase you. While it roars, your animals can attack the boss, while it won't attack you. The boss can only be summoned once per run. These bosses don't have an ability that is part of the boss fight mechanic (except Evil Bluewhale, which has the ability to make the Druid attack slower, as its non-evil counterpart), so they are easier in that aspect. It is possible to cheese all these bosses, so it is posible to kill them without army (but you will need a lot of patience).
Evil Soul Edit
The path to fight him is E1, E2, E3, E4, D4, D5, D6, D7, E7, E8, D8, C8, C9, D9. D9 is a normal stage with a lot of beasts, but there is a structure that is the entrance to the Evil Soul's stage. There are six rocks with paintings of the normal bosses and, when you defeat a boss, its rock will disappear. To fight him, you have to defeat all the previous bosses.
Press Evil Soul for more information about him and about its fight.
When moving to another stage, there is a possibility of being immediately attacked by enemy animals. This makes that the strongest animals can kill the Druid in a few seconds, even with a max level Octopus Leather (370,700 HP). It is recommended to have companions that protect him. This is even worse in the deepest parts of the maze, where animals have an attack value over 60,000.
H9 is inaccessible for an unknown reason.